VRMMO | Terris Story: Someone "Them"

VRMMO | Terris Story: Someone "Them"
Data Review: Elcia and Alice



Novice Swashbuckler |


Level 7


Health: 160/160


Mana: 240/240


Stamina: 150/150


Hunger 47%


Thirst 44%


Strength :13 (+4)


Agility :25 (+4)


Dexterity: 17


Intelligence: 34


Vitality: 16


Endurance :20 (+4)


Skill :


Halfling Walker [Passive] [Race]


Your light, hard-to-track steps are the advantages that make your race free to move.


• movement increased by 5%.


• It's likely pulling Aggro's hostility down.


• Even though, presence is thinning.


Halfling Endurance [Passive] [Race]


A Halfling's heart is so strong! You can survive in all conditions!


• resistance to environmental conditions increased by 7%.


• resistance to control status increased by 4%.


• basic stamina increased by 10%


Bash [Active]


Mastery: Novice Combatant II (29.10%)


Attacking with a shield, it has the possibility to cause [Stun] on the opponent.


Bash Damage: the :


100% Shield Defense + 50% Strength


Cost: 5 Stamina


Cooldown: 1 Second


The Sword Mastery [Passive]


Mastery: Novice Combatant IV (74.66%)


You are the one who has just started walking on the path of the sword.


• the attack speed while using Sword-type weapons increased slightly.


• the strength of the attacks while using Sword-type weapons increased slightly.


+4 Strength


+4 Agility


+4 Endurance


Irregular: Soul Link


» Soul Link: Assimilation [Active]


Mastery: New Combatant (0.00%)


Health, Mana and Stamina capacity increased by 30% along with six basic parameters by 10%, taken based on Spirit Status that Assimilation.


• during Assimilation, Spirits could not raise a Level and Skill Mastery in various ways.


• during Assimilation, all Host and Spirit Skills can be used with a few exceptions.


• The target of Assimilation must have Irregular : Soul Link.


Duration: -


Cost: 20% Max Mana, 30% Max Health


Cooldown : -


» Soul Link: Connection [Passive]


Mastery: Novice Combatant II (33.00%)


It is possible to communicate with each other through the mind within a maximum distance of 10 meters.


• The Target of Connection must have Irregular : Soul Link.


Duration: -


Cost : -


Cooldown : -


[You are a unique existence. No need to care about how people see, just stay yourself because you are special.]


Equipment :


Common — Traveler Set (Top)


Status: Normal


Type: Clothing, Garb


Durability: 88%


Defense : -


Requirement : -


Stats : -


Enhancement : -


Clothes are popular among travelers.


Common — Traveler Set (Bottom)


Status: Normal


Type: Clothing, Garb


Durability: 90%


Defense : -


Requirement : -


Stats : -


Enhancement : -


Clothes are popular among travelers.


Common — Traveler Bag (Small)


Status: Normal


Type: Inventory, Bag


Durability: 98%


Capacity: 20.0


A bag used to carry goods by travelers.


Common — Silver Rapier


Status: Slightly Damaged


Type: Melee Weapon, Sword


Durability: 81%


Attack ':21


Requirement : -


Stats : -


Enchancements :


» Needle Point [Passive]


• it is possible to cause [Physical Pierce] a stab attack


• [Physical Pierce] Attack by ignoring 10% Defense target


A sword oriented towards puncture attacks. Allows each puncture attack to penetrate the opponent's defense. Experiencing some small cracks that are not clearly visible.


Uncommon — Rune Shield


Status: Damaged


Type: Shield


Durability: 62%


Defense 16


Requirement : -


Stats :


+36 Where


+10% Magical resistance


+6% Physical resistance


Enchancements :


» Aegis [Active]


Create a protective field that reduces the impact of attacks from the front.


• _Damage Reduction : (Intelligence × 0.8)


Duration: 1 Second


Cost: 10 Mana


Cooldown : -


A light shield fitted with magical runes. It has magic that protects the wearer from attack. Has some long scratches after use.


Uncommon — Iron Chainmail


Status: Normal


Type: Armor


Durability: 86%


Defense 11


Requirement : -


Stats :


+5 Defense


- 10% Damage received (Freedom)


-6% Damage received (Puncture)


Enchanment :


» Fine Iron Mail [Passive]


• slight Physical Damage received, in addition to a blunt blow


Chainmail is well made. Its resistance increased slightly after the metal used was in Blacksmith's hands.


Weight: 6.5/136.0


Title :


» Novice Swashbuckler


You are the one who just started your journey as a Swashbuckler.


0.2 Strength Potentia


0.2 Agility Potentia


0.1 Vitality Potential


0.1 Endurance Potentia


» Little Tamer


You have a talent for attracting animals. How about being a Tamer?


• the cowardly beast is less afraid of you


...————————...


...————————...


The Overcomer | Alice's


Level: 5 (12.25%)


Health: 240/240


Mana: 108/108


Stamina: 209/209


Hunger 46%


Thirst 41%


Strength :20 (+8)


Agility :24 (+5)


Dexterity: 16


Intelligence :15 (+3)


Vitality :19 (+5)


Endurance :30 (+10)


Skill :


Halfling Walker [Passive] [Race]


Your light, hard-to-track steps are the advantages that make your race free to move.


• movement increased by 5%.


• It's likely pulling Aggro's hostility down.


• Even though, presence is thinning.


Halfling Endurance [Passive] [Race]


A Halfling's heart is so strong! You can survive in all conditions!


• resistance to environmental conditions increased by 7%.


• resistance to control status increased by 4%.


• basic stamina increased by 10%


The Nave Sword Technique [Skill Set]


Mastery: New Combatant III (0.30%)


» Phantasmal : Slash


Mastery: New Combatant III (0.30%)


Giving out a slash attack followed by one follower attack.


Attack Damage :


75% Physical Attack Power + 65% Strength


Phantasmal Attack Damages :


45% Magical Attack Power + 45% Intelligence


Phantasmal Attack Hit Count: 1


• the main attack is Physical Damage


• phantasmal Attacks are Magical Damages


Cost: 10 Stamina, 10 Mana


Cooldown: 10 Seconds


» Phantasmal : Counter [Locked]


Requirements :


Sword Mastery - Combatant


The Nave Sword Technique - Novice Combatant III


+3 Strength


+3 Intelligence


[A sword technique that was taught for generations long to protect the Nave village from outside attacks. Combining magic power into sword movement.


Now it's starting to fade with time and. . ?, there's something that feels weird. . ?]


Struggles [Passive]


Mastery: Novice Combatant V (4.81%)


Your present self is the result of your own struggle. Face everything with a fighting spirit!


• The strength and speed of the attack increased slightly with the drop in Health/Mana/Stamina values


+5 Endurance


+5 Vitality


The Sword Mastery [Passive]


Mastery: Novice Combatant V (93.33%)


You are the one who has just started walking on the path of the sword.


• the attack speed while using Sword-type weapons increased slightly.


• the strength of the attacks while using Sword-type weapons increased slightly.


+5 Strength


+5 Agility


+5 Endurance


Irregular: Soul Link


» Soul Link: Assimilation [Active]


Mastery: New Combatant (0.00%)


Health, Mana and Stamina capacity increased by 30% along with six basic parameters by 10%, taken based on Spirit Status that Assimilation.


• during Assimilation, Spirits could not raise a Level and Skill Mastery in various ways.


• during Assimilation, all Host and Spirit Skills can be used with a few exceptions.


• The target of Assimilation must have Irregular : Soul Link.


Duration: -


Cost: 20% Max Mana, 30% Max Health


Cooldown : -


» Soul Link: Connection [Passive]


Mastery: Novice Combatant II (33.00%)


It is possible to communicate with each other through the mind within a maximum distance of 10 meters.


• The Target of Connection must have Irregular : Soul Link.


Duration: -


Cost : -


Cooldown : -


[You are a unique existence. No need to care about how people see, just stay yourself because you are special.]


Equipment :


Common — Traveler Set (Top)


Status: Slightly Damaged


Type: Clothing, Garb


Durability: 79%


Defense : -


Requirement : -


Stats : -


Enhancement : -


Clothes are popular among travelers. Has some parts that are somewhat torn with blood spots.


Common — Traveler Set (Bottom)


Status: Normal


Type: Clothing, Garb


Durability: 85%


Defense : -


Requirement : -


Stats : -


Enhancement : -


Clothes are popular among travelers.


Common — Traveler Bag (Small)


Status: Normal


Type: Inventory, Bag


Durability: 96%


Capacity: 20.0


A bag used to carry goods by travelers.


Common — Training Long Sword's


Status: Heavily Damaged


Type: Melee Weapon, Sword


Durability: 32%


Attack 1


Requirement : -


Stats : -


Enhancement : -


A Long Sword that is often used for practice. It was once used to hunt Forest Wolf until it had rather severe damage.


Uncommon — Iron Chainmail


Status: Slightly Damaged


Type: Armor


Durability: 74%


Defense 11


Requirement : -


Stats :


+5 Defense


- 11% Damage received (Freedom)


-5% Damage received (Puncture)


Enchanment :


» Fine Iron Mail [Passive]


• slight Physical Damage received, in addition to a blunt blow


Chainmail is well made. Its resistance increased slightly after the metal used was in Blacksmith's hands. Some parts look like they have been bitten by something.


Weight: 2.3/224.0


Title :


The Overcomers


You do not go back when you encounter difficulties. The harder the obstacles get in the way, the stronger you are at crashing!


• small possibilities reduce the impact of accepted negative effects.


• [Struggle] Skill added