
"What are you doing, Cha?" akuji asked, in a tone nothing happened after his shock, over Charista dragging and hitting her body passed and choosing to focus on the food on her desk.
While Charista, who drank another cup of hot coffee without feeling his tongue burning could only be amazed by Assuja's actions. Why would he need to do all that?
"How can you not log out for three days Suja ...?!" charista's oppressive question was enough to answer that.
Does Vivid have no reminders or connections with the real world so that someone can log out and not play for too long? Of course there were, even Assuja had received those warning messages many times but he completely ignored them.
... Charista's actions led him to log out forcibly after his hardware system detected a real-world danger.
"Aren't you afraid your body will be overburdened?" Charista asked once more.
Assuja ...
"If that happens I'll just die, right? So that's acceptable."
... Just saying something like that casually. Successfully made Charista stunned for a moment because of it.
'Is it as difficult as this to deal with Suja's impulsive nature?' Charista silently thought. Sighing for a moment, he once again asked, "So what have you done?"
"Well simple. Like how a player would do in a game. Hunting, taking quests, leveling up."
However, Charista's bullying gaze was not over yet. Not satisfied with that answer.
Is that all that Assuja would possibly do? Of course, as a person who has known very well how Assuja will act, he knows it is impossible only that since he also knows what Assuja has done on Vera's live broadcast since Assuja, Assuja, Akuji didn't change his appearance one bit.
Others might just curse or accuse Akuji's actions of advancing alone into the boss' monster's mouth the act of seizing Vera's heart, but Charista knew that there was no way that such a thing would be thought of.
"And I also tried to commit suicide three times since all my sensitivities were the same as the real world" Assuja continued, successfully making Charista's gaze close to freezing.
"Ohh, how will Akuji die in your plans?"
"Sink, be torn by monsters, and poison. Even if it all fails." Assuja said with a frown, recalling that Arsy had foiled all his efforts before coming to his senses. "How do you know my character's name, Cha?"
"Isn't that the name you always use in whatever game you try?"
In fact, it was Vera's broadcast footage that was solid evidence but Charista felt it was needless to mention once she saw Assuja nod in confidence and asked back, "Cha, what is your character's level?"
Since Charista was the one who recommended (forced?) he plays Vivid, doesn't that mean he has also played Vivid?
As Charista knows Assuja well to guess his intentions that are often difficult for others to read since the expression and behavior of Assuja are so-so, Assuja was the opposite. He knew that Charista couldn't possibly suggest something he didn't know very well.
"Level 137."
However, Charista's reply managed to make Assuja's eyes widen in surprise. Wasn't it at the same stage as the current highest level of players?
"I think I should call you right now."
"... No," Charista refused after being silent for a while. "You're really joking aren't you, Elephant Milk?"
“Don't we ever tell you to forget a call like that?”
“Entaihlah,”Answer Charista floating while Akuji thinks Charista's own level cannot be underestimated.
What would people think of when thinking of how to level up? Of course, killing monsters.
However, from what Charista said before he played Vivid, Assuja knows that killing monsters is not the only way to gain experience points in Vivid. Completing quests, creating items, and even doing exploration would give players the experience points needed to level up.
In that case, why until now the level of the player has not touched the number 200 or at least close to that? Simply put, the seemingly simple death penalty in Vivid became a major deterrent.
Players would lose experience points and if their level dropped, the basic stats and skill level would decrease. Statistics will be reduced according to the number of decreases, 2 per 1 level reduction randomly, while skill levels can be reduced by taking one skill point needed to make the skill at the intended level.
It can be overcome by the player, but the thing that really makes this impasse happen is something that is irreplaceable.
When players roam a new area or dungeon, death is bound to happen because they do not know what they will encounter and experience. And since players can only die once per day in Vivid and have to wait 12 hours of real time to be able to return, exploration in new areas is certainly slow.
Even many guild members bought any information from the occupants to gain better knowledge before they made any exploration. That is also the reason why players who start after can still compete since the information they have is much better.
"After all, the highest level known only comes from the leaderboard by players who choose not to hide their level. So the chances of the highest level actually being far from that is not zero, Suja."
"I know.” Assuja replied, aware of the possibility. ”In addition, what skill tree did you choose, Cha?"
Even if the player has the freedom to take any skill tree, one will definitely tend to maximize a skill tree which then forms a concept known as a class in normal mmorpg games.
However ...
"Servant (Servant)."
... Charista's reply left Assuja almost choking on her food.
Glancing at Charista and imagining the person in front of him, who had a lethargic look as if he could fall asleep at any moment this was waiting beside the entrance with a broom in hand along with the typical maid outfit ... that feels impossible.
Shaking your head to expel such thoughts. Assuja chose to ask, "What kind of skill tree is it ...."
"Guess."
"I'd better find it myself in the forum." Assuja said, grabbed his phone and logged into the Vivid forum after logging in to his account. Exploring for a moment with the needle tag of the Servant Skill Tree before finding the thread he was looking for.
... The cursed skill tree.
Until finally his gaze stopped on a review that concluded how this skill tree can be considered.
Tree Skill Servant, the skills inside require katana weapons in order to be used. Medium, the reason why this skill tree was called damned was not because of the damage he gave but ...
"... Those skills are hard to use." Assuja.
The Servant Skill Tree has a key skill located in the Tea Party, a skill that creates an area with the basic effect of buffs to increase health regeneration and where users or party members while in the area.
Yes, basic effects. Since the effects of the Tea Party can be changed by other skills in this skill tree.
As by Rabbit Invitation which will change the buff effect to increase the movement speed of — directly affect the attack speed of the player and the effect of some skills. Or by the Sick Room that will turn the area into a debuff area that reduces enemy defenses.
So, if one looked at it, they would think this was a powerful skill tree that made others hate it. However, Assuja's comments are not without a bottom—
Since the difficulty of using the skills in it will also irritate its users.
With all the skills on the skill tree this is classified as a magic type skill, the skills had a casting time which made them easy to interrupt due to the maximum range at which an area could be made by itself no further than the range of the arc base attack. And with an experience where every casting is interrupted, Assuja knows why this is called cursed by most people.
However, most does not mean all ...
"Well, that really suits you."
... Assuja said taking the final conclusion before focusing on her meal after glancing at Akuji's status.
—•—
Extraordinary ✱ Akuji - Level 19
Race : Human
Health: 510/510
Mana: 371/371
Strength :5 ❖ Intelligent :43
Agility :5 ❖ Dexterity :5
Vitality : 5 ❖ Special (Locked) :5
Free Stat Points: 0
—•—
Total Skill Points: 33
Free Skill Points: 1
—Basic Skill—
•^^_Skill :
- T1 - Elemental Arrow (Active) - Lv 1
- T1 - Magic Flare (Active) - Lv 1
- T1 - Magic Mastery (Passive) - Lv 5
- T1 - Mana Recharge (Active) - Lv 1
- T1 - Cut Spell (Active) - Lv 1
•^_Assassin Skill :
- T1 - Assassin Stab (Active) - Lv 1
- T2 - Back Step (Active) - Lv1
-T1 - Tricky Weapon (Passive) - Lv 2
—Advanced Skill—
• ^_Wizard Skill :
- Mana Bank (Passive) - Lv 1
—Supports Skill—
Battle Skill :
- T1 - Swift Run (Active) - (Auto Learn) Lv 0
- T1 - Evasion (Active) - Lv 1
—•—
Title :
[Acknowledged Trainee : All stat +1, Skill Points + 1]
[Goblin Nightmare: The damage given to a 'Goblin' type monster increases. Level of increase, High]
[Extraordinary :Fame + 100. Warning title, increased effect when worn]
****
Note :
*) Title Goblin Nightmare is one of the Goblin Prince's assassination gifts.
**) Title Extraordinary was obtained after learning the Tier 2 skill tree at a level that should not have been available to him.
***) Tree Skill Form from Basic Skill.
A: T1 - Elemental Arrow
B: T1 - Magic Flares
C: T1 - Magic Mastery
D: T1 - Mana Recharge
This is the tree form of the skill tree in the basic category, where there is skill mastery or mastery of a type of weapon. For the shape of the skill tree with Advanced Skill and Support Skill categories will be different. The blurred part is a sign that the skills in the tier have not been reached by the player.