
"Aah?" Jia Peng said, "Did this game end in doubles?"
A boy asked: "Can cell phones also play? The data? Data interoperability?"
Chen Mo replied: "Data is operable. You can play computer archives directly on your phone."
"Hello, store manager, why don't you say it earlier!"
Jia Peng quickly pulled out his phone and connected a cable next to the computer to install Plants vs Zombies on his phone.
The resource package is not large, and is installed very quickly. Jia Peng opens the game on his mobile and uses his own Thunder game pass to login. Sure enough, the game immediately read the progress.
"It's really a double end" Jia Peng said.
Chang Xiuya came and looked at him: "This is really, it seems a little smoother than a computer."
Jia Peng said: "No, same, just a small mobile phone screen, so it looks fine. But this mode of operation is indeed a mobile computer can be used, the interface design is also universal," I said, playing on the computer I always thought that the design of the buttons was a bit too big, this was originally for clicking the phone. "
Others have also taken out their phones and installed Plants vs Zombies.
Chen Mo has yet to release "Plants vs. Zombies" to the app store, so these guys are the first group of mice, and when Chen Mo has the bottom data in the game, he can post it to the app store for open downloads.
“OK, everything is done, let's go.” Wen Lingwei was reluctant to look at the game screen on the computer and took everyone away.
"Manager, we go," Wen Lingwei rushed over to Chen Mo.
Chen Mo nodded: "If you have any questions about the game, you can go back to me and your opinion will be considered."
Wen Lingwei and the others walked out of the experience shop.
"Are you coming tomorrow?"
"There's also a cell phone, and the same is true of a cell phone."
"But I think it's more convenient to play with the computer in the experience store ..."
People leave while talking.
Chen Mo ordered dinner, then opened his own back-end management and started looking at the data of these people.
At the time of design, Chen Mo accidentally left several recording nodes in the game, specifically recording some player data.
For example: Which level of player has the longest time and the most failures? What is the game duration for each level of clearance? What is the player usage rate for various installations? What types of zombies most often break through the defensive line? Which zombies are most dangerous to the player's plant?
Data, players would not care, but it was very important to Chen Mo.
The feeling of the player is often slow, or sometimes has discomfort, but does not know the source of this discomfort.
But for the designer, you have to find all the factors that frustrate players in the game, and calculate all the data, and all the feelings expressed in the data, to adjust the whole game to the best conditions.
For some abnormal data, Chen Mo had once made some adjustments to the game's value and level, and appropriately lowered the difficulty level on several levels.At the same time, after every few simple levels, the, small card dots are generated to allow players to correctly suffer some setbacks.
After making adjustments, Chen Mo can update the data to the game package at any time, and the subsequent adjustments will be made many times, and finally adjusted to Chen's perfect condition.
Three days later.
Two or three of them seemed to be together, and they swapped as they played.
"With a bomb, with a stable bomb, a large wave of zombies will disappear after the bomb, which is perfect for emergency situations."
"It's okay, if you make a mistake, you'll shovel it. Isn't there a little shovel? But generally don't shovel, and don't return the sun, it's too extravagant."
Lin Mao was a little curious, Chen Mo told him that the game had finished, and he was ready to put it into the experience shop to give the player experience. Did ya? It's too fast!
Lin Mao originally thought that Chen Mo's first game should be developed for half a year or even longer. After all, the first work of the designer cannot be an oversimplified game, and certainly must guarantee some game duration.
As a result, Chen Mo had succeeded in over three months?
Lin Mao went to the store and saw Chen Mo sitting at the bar and went to greet Chen Mo.
“Hey, come on.” Chen Mo also looked at Lin Mao, and Lin Mao greeted.
Lin Mao sat on the chair next to the bar: "There are a lot of players. Looks like the match went well?"
Chen Mo nodded: "Yes, not bad, and adjusted multiple times according to player data, I plan to hang up the phone in the app market this weekend. How's your game?"
Lin Mao said: "This has been linked to the app market, and should be able to see it now."
"Yes? Then I'll download one to support you," Chen Mo said to open the phone and search for "Storm Knight Adventure" in the app market.
Lin Mao's price for this game is 20 yuan .These prices are generally cheap, inexpensive, and this is a one-time purchase. After purchase, you can enjoy all the customization and data expansion plans for free.
Chen Mo instantly paid for the download, and by the way ranked it five stars.
"What's the data?" Ask Chen Mo.
Lin Mao replied: "Not bad! Player evaluations are generally fine, but the download volume is still not very high. After all, this price is a bit high."
Chen Mo nodded. Indeed, there are still relatively few people who spend 20 yuan to buy small mobile games. However, in terms of the quality of the game, the game is rich in content and the price is reasonable.
"After the evaluation, you can do some activities, selling for half the price," Chen Mo said.
Lin Mao nodded: "Well, I think so too. If you sell for half the price, you should be able to increase the sale."
Chen Mo also looked at the "Storm Knight Adventure" data on the homepage of the app store.
It currently ranks 6th in new tour lists, not on paid lists and bestseller lists. There are less conspicuous recommended positions in the new tour recommendation bar.
App store listings and recommended lists are basically generated automatically by the system and updated every 3 hours. At the same time, there are some algorithms that can filter games that allegedly brush data and pull it into a list to observe and manually check it.
There are three main lists in the mobile game app store, namely the paid game download list, the free game download list, and the best-selling game list.
In addition, there are new travel charts (new games that are less than a month old), classic game charts (games that have been online for more than a year), secret game charts (action, video games, adventure, strategy, etc.) And another small list. Singletons.
In addition, there are some important recommendations, which are based on game data. Each referral is refreshed once a day and can continue to be recommended.
"Storm Knight Adventure" is currently the sixth on the new tour list, and has received recommendations, on a relative basis, this start is excellent. After the first batch of players scored a higher game score, Lin Mao could sell for half the price.
Currently, "Storm Knight Adventure" is less than 24 hours online, and the download volume is around 400. He has won over 30 five-star accolades. According to this momentum, this game is very likely to be a small explosion on a new tour.