
After waiting for quite a while, RYLO had completed their Maintenance. But Yudha did not log in and preferred to observe the exchange rate of R-COIN with Credit for one hour.
"Great! The price jumps up to 10 times in an hour! I think Player Sultan is a lot more than I thought" Yudha said.
Just as Yudha said. Shortly after the R-COIN redemption APK with Credit is opened. The value of R-COIN rose quite significantly and now 1 Gold is equivalent to 1248 Credits.
Yudha herself unhesitatingly traded the 80% of R-COIN she had long stacked and managed to earn 4,850,976 Credits in an instant. But it was not only Yudha who was waiting for this. Some people who were waiting for this moment also did what Yudha did.
This makes the R-COIN exchange rate so plummeted to quite low. Even the price of 1 Gold is now equivalent to 45 Credits. Realizing how big the potential of R-COIN is, Yudha immediately bought another R-COIN with a million Credits of hers. He earned 22,222 Gold.
"Oh, is the price starting to go up again?" mummy Yudha.
"Well, maybe I'll send 2 million to Dad? I'm sure he'll be surprised" he continued before logging into the game.
***
"Alright, how about we go to the Capital immediately?" Yuno muttered.
"Oh, right. Before that, I have something to do first. Status!!"
Name: YUNO
Race: Human
R-Coin: 23,913 Gold 72 Silver 98 Bronze
HP: 100%
MP: 100%
SP: 100%
HUNS: 100%
STR: 130
INT: 207
VITS: 129
AGI: 118
DEX: 187
EXP: 1642
Skill
Unique Skill - Dragon Spear LV 25 (13892/25000)
Passives:
the Dragon Spirit
Each attack using the spear increased by 60%.
the Dragon Soul
Each time it carried out an attack, it would gather the Dragon Soul Stack. Current Dragon Soul Stack: 354.
Arts:
the Dragon Strike
Waging a puncture attack equivalent to 140% STR and lifting the target upwards before being slammed backwards, causing Stun for 1.5 Seconds, consuming SP, Cooldown 10 Minutes.
the Dragontail Sweep
Launching a swing equivalent to 120% STR, consuming SP, Cooldown 10 Minutes.
the Dragon Roar
Releasing the roar that would cause Dizzy to target within a 3 Meter radius for 2 Seconds, increasing ATK and SPD by 40% for 60 Seconds, consuming MP, Cooldown 20 Minutes.
the Dragon Fang
Swing powerful spear and give 120% STR which ignore 40% Defense Target, Consuming SP, Cooldown 10 Minutes.
the Dragon Soul Form
Entering the half-dragon form and increasing the entire status by 150% for as long as possible. Consume 100 Dragon Soul Stack per 3 Minutes, Cooldown 0 Seconds, Usage Limit 2 Times a Day.
Secret Technique - Moon Spear LV 25 (12482/25000)
Passives:
the Moonlight Dance
The attacks using spears increased by 20%
the Moon Cycle
Attacks containing the moon element will increase by 40%.
Arts:
the Crescent Moon Slash
Releasing a crescent-shaped after image equivalent to 145% STR, Consuming SP, Cooldown 5 Minutes.
moonfall Crash - Moonfall
Striking the spear into the ground firmly, creating shock and Dizzy effect for 3 seconds, Consuming SP, Cooldown 10 Minutes.
the Full Moon Rotation
Charge for 5 seconds for a 360° round that creates a full moon after image, giving 185% STR to nearby opponents, Consuming SP, Cooldown 15 Minutes.
the Early of Half Moon
swinging the spear from the bottom up gives 160% STR to the opponent and creates a half-month after image, consuming SP, Cooldown 10 Minutes.
the Blamming of Stars
Provides 7 consecutive punctures that are equivalent to 18% STR each with the last puncture of about 36% STR, taking SP, Cooldown 15 Minutes.
the Silence of the Dead Moon
Entering Full Constant conditions that increase user Adrenaline for as long as possible with the consumption of MP/S and SP/Seconds, Cooldown 0 Seconds, Usage Limit 2 Times a Day. Provides side effects in the form of Zero Stamina for 1 Hour.
Advanced Skill - Advanced Spear LV 50 (1000/1000)
Passives:
the Spearmanship (High)
Understanding of high spears.
the Spear Inspire
Each attack will increase ATK +5% and SPD +5% up to 6 times.
the Swing Spear
Increase the swing attack of the spear by as much as 20%.
the Stab Spear
Increases spear thrust attacks by as much as 20% and has a 20% chance of critical attacks by 50%.
Arts:
the Spear Strike
Releasing forward stabbing attacks with a spear equivalent to 125% STR, consuming SP, Cooldown 5 Minutes.
the Triple Strike
Releasing 3 pieces of puncture equivalent to 45% STR, consume SP, Cooldown 10 Minutes.
the Spear Throw
Throwing the spear straight forward, giving 150% STR as damage and ignoring the defense of the target hit the cutting edge, consuming SP, Cooldown 10 Minutes.
the Circular Slash
Swinging circular spears and giving 140% STR on opponents around, Consuming SP, Cooldown 10 Minutes.
the Spear Crash
Strong swinging spear from top to bottom, giving 120% STR as damage and Stun effect for 3 seconds, Consuming SP, Cooldown 15 Minutes.
spear Rush Strike
Releasing 10-Second consecutive stab attack equivalent to 65% STR, Consuming SP, Cooldown 10 Minutes.
Unique Skill - Physical Enhancement LV 20 (14052/20000)
Passives:
the Physical Body (Medium)
Strength, durability and intermediate agility.
combo Rush
Each time attack will increase ATK +8% up to 10 times.
Arts:
- Boost
Increase STR, VIT and AGI status by 80% for 3 Minutes, consume MP, Cooldown 45 Minutes.
accel
Improving AGI and SPD Status by 80% for 3 Minutes, consuming MP, Cooldown 45 Minutes.
- Restore
Restore 50% HP that has been lost, Consume MP, Cooldown 45 Minutes.
Advance Skill - Advance Enhance Stamina LV 50 (1000/1000)
Passives:
energy - High (Energy)
High stamina.
the Stamina Control
Reduced SP expenditure by 15%.
- Meditation
Recovering Stamina was 20% faster when not fighting for 7 Seconds.
Arts:
the Stamina Converter
Consume 50% Max SP to increase whole status by 40% for 5 Minutes, 2 Hours Cooldown.
the Stamina Restore
Restore 30% SP, Consume MP, Cooldown 10 Minutes.
- Adrenaline
Consuming 1% Max SP per minute maximum up to 50% to enter the mode that triggers the adrenaline condition of the user. After ending it will receive Half Stamina for 1 Hour, Cooldown 0 Seconds, Usage Limit 3 Times a Day.
endure
Consume 30% SP to increase Defense and Mind by 40% for 3 Minutes, Cooldown 30 Minutes.
Advance Skills - Advance Enhance Defense LV 50 (1000/1000)
Passives:
- Defense (High)
High defense.
tenacy
When HP below 20% will eliminate all debuffs received instantly, Cooldown 30 Minutes.
cold Wind - Cold
Receiving an attack will reduce the SPD of the target within a radius of 1 Meter by 4% to 5 times.
Arts:
- Defense Up
Increase Defense Status by 40% for 3 Minutes, consume MP, Cooldown 20 Minutes.
the Stone Body
Making the body turn to stone and immune to any debuff, magic and physical attacks for 5 seconds, consuming MP, Cooldown 2 Hours.
- Bolt
The next attack will provide True Damage equivalent to 30% Max DEF User, Consume MP, Cooldown 10 Minutes.
the White Castle
Making the body turn to stone and immune to any debuff, magic and physical attacks for 10 seconds, consuming MP, Cooldown 4 Hours.
Advance Skill - Advance Enhance Mana 50 (1000/1000)
Passives:
- Mana (High)
Mana high.
the Mana Flow
40% chance of returning 25% MP used. Cooldown 60 Seconds.
- Where Control
Minimize MP usage by 15%.
Arts:
the Mana Charge
Charging MP for 15 Seconds equivalent to 1% Max MP, Cooldown 20 Minutes.
where to Convert to Strength
Consume 30% of the current MP to perform an equivalent exchange that increases STR Status for 30 Seconds, Cooldown 10 Minutes.
- Overflow
Consume 50% Max MP to increase whole status by 40% for 5 Minutes, 45 Minutes Cooldown.
Advance Skills - Advanced Enhance Intelligence LV 50 (1000/1000)
Passives:
intelligence - High (About)
High intelligence.
- Concentrate
Increases the entire status by 3.5% to 10 times while in focus.
Arts:
Increase INT Status by 40% for 3 Minutes, consume MP, Cooldown 20 Minutes.
Spellbreaker
Coated weapons with Mana that could cut magic for 60 Seconds, consuming MP, Cooldown 15 Minutes.
Advanced Skill - Lighting Magic LV 50 (1000/1000)
Passives:
- Lighting Control
Manipulating the lightning element and increasing all lightning-related magic by 20%.
the Lighting Impulse
Inserting lightning magic into the weapon will increase the attack power up to 10%, SPD +20%, as well as the possibility of 40% will give the effect of Paralyzed on the target for 3 Seconds. 1% Max MP per Minute.
- Shock
The target that was hit by the lightning magic will receive a mark. If the target is attacked using lightning magic, it will increase Magical Damage by 40% and Paralyzed for 2 Seconds.
Arts:
the Lighting Strike
Releasing lightning strike equivalent to 120% INT within a radius of 3 Meters, Consuming MP, Cooldown 10 Minutes.
the Lightning Ball
Throw a ball of lightning equivalent to 160% INT into the designated area. Will explode if attacked and cause 40% True Damage of the total Magical Damage generated, Consume MP, Cooldown 30 Minutes.
the Thunderbolt
Releasing lightning equivalent to 250% INT and will strike the target, Consume MP, Cooldown 45 Minutes.
Advanced Skills - Advanced Enhance Dexterity LV 50 (1000/1000)
Passives:
the Dexterity (High)
High dexterity.
the Critical Up
Increases the chance of a critical attack by 50%.
- Casting
Accelerates casting time by 40%.
Arts:
the Dexterity Up
Increase DEX Status by 20% for 30 Seconds, consume MP, Cooldown 5 Minutes.
Basic Skill - Hate Control LV 30 (300/300)
Passives:
- Hate Colector
Increase target hate towards users.
provoke
It is likely that 40% of targets will target users when they hear user speech.
- Hate Reaction
It is likely that 40% of targets will target users when they first look.
Arts:
the Warrior Challenge
Challenging target and causing Taunt on target for 5 seconds, Cooldown 30 Seconds.
anchor Howl - Anchor
Releasing roars within a radius of 3 Meters and causing Taunt on the target for 30 Seconds. If the target attacks other than the user, it gives a penalty equivalent to 20% Max HP target as True Damage. Consume MP, Cooldown 45 Minutes.
Advanced Skill - Light Armor LV 50 (1000/1000)
Passives:
the Protection (High)
Defense and High Mind.
the Braveheart
Facing more than two enemies would gain 50% Damage Reduction.
the Blade Armor
Repeals 4% of damage received as True Damage.
- Deter
Reduces target ATK by 5%, increases SPD +6% up to 5 times.
Arts:
- Absolute Defense
Immune to all Physical Damage for 5 seconds, Consume MP, Cooldown 5 Minutes.
- Absolute Mind
Immune to all Magical Damage for 5 Seconds, consume MP, Cooldown 5 Minutes.
the Vengeance
Returns 20% Damage received by the user to Target, Cooldown 10 Minutes.
Advanced Skill - Advanced Cooking LV 50 (1000/1000)
Passives:
the Recipe (Medium)
Recipes learned: 80/80
buff Food - Buff
Cuisine made will get a Buff increase of 10% every 10 Cuisines.
Arts:
- Instant Cooking
Instant cooking by reducing its quality by as much as 1 level, consuming MP.
As seen, several Yuno Skills had reached the maximum level. In just less than 2 Weeks after the Goblin King incident, the Yuno Skill had ascended to Advance and was ready to be in Evolution to become a Master Skill.
Yuno obtained the Lighting Magic information from a forum that discussed about the Evolution Skill. He needed Fire Magic and Wind Magic to be able to trigger the Evolution Skill. Although not included in Unique Skill, but Advance Skill. Yuno did not think too much about it as long as it could strengthen her.
"Oh? So Spearmanship in Dragon Spear is considered a bug huh?" muttered Yuno who just noticed it.
"I can upgrade Lighting Magic to Thunder Magic. But there seems to be another branch of evolution I can take?" yuno continued while reading the notification before him.
Advance Skill - Lighting Magic Can Evolve!
the Master Skill - Thunder Magic.
Higher rank than Lighting Magic, it has stronger magic attack power. Learning it will eliminate the Passive and Arts that have been learned! It takes 120 EXP to learn it!
master Skill - Lighting Spear
Combining Advanced Skill - Advanced Spear and Lighting Magic. Learning it will eliminate the Passive and Arts that have been learned! It takes 180 EXP to learn it! You could choose to sacrifice Advance Skill - Lighting Magic alone with an additional 50 EXP!
"I don't think it's a problem? After all, the EXP I have is very much," said Yuno who decided to take the Lighting Spear at the expense of the 230 EXP she has.
Not only that, Yuno also did Evolution against her other Skills.
Master Skill - Lighting Spear LV 0 (0/25)
Passives:
the Lighting Impulse
Inserting lightning magic into the weapon will increase the attack power up to 15%, SPD +25%, as well as the possibility of 50% will give the effect of Paralyzed on the target for 3 Seconds. 1% Max MP per Minute.
the Electro Spear
The target that was hit by the lightning-element spear attack would receive a mark. If the target reaches 10 Mark will be exposed to Paralyzed for 2 Seconds.
Arts:
the Lighting Thrust
Releasing puncture of equivalent lightning element (80% STR+120% INT) as Magical Damage. Consume SP, Consume MP, Cooldown 10 Minutes.
Master Skill - Master Spear LV 0 (0/25)
Passives:
the Spearmanship (High)
Understanding of high spears.
the Spear Inspire
Each attack will increase ATK +10% and SPD +10% up to 6 times.
Arts:
spear Rush Strike
Releasing 10-Second consecutive stab attacks equivalent to 75% STR, Consuming SP, Cooldown 10 Minutes.
Master Skill - Consistent LV 0 (0/25)
Passives:
the Consistent (Low)
Low consistency
the Focus Strike
When in focus, it increases the chance of a critical attack by 50% and critical attack damage by 100%.
Arts:
the Consistance Up
Increase INT and DEX Status by up to 35% for 5 Minutes, consume MP, Cooldown 45 Minutes.
Master Skill - Master Enhance Stamina LV 0 (0/25)
Passives:
energy - High (Energy)
High stamina.
the Stamina Control
Reduced SP expenditure by 20%.
Arts:
the Stamina Converter
Consume 50% Max SP to increase whole status by 40% for 10 Minutes, 2 Hours Cooldown.
Master Skill - Master Enhance Defense LV 0 (0/25)
- Defense (High)
High defense.
tenacy
When HP below 30% will eliminate all debuffs received instantly, Cooldown 60 Minutes.
Arts:
- Defense Up
Increase Defense Status by 45% for 5 Minutes, consume MP, Cooldown 60 Minutes.
Master Skill - Master Enhancement Mana LV 0 (0/25)
Passives:
- Mana (High)
Mana high.
the Mana Flow
50% chance of returning 40% MP used. Cooldown 60 Seconds.
Arts:
the Mana Charge
Charging MP for 20 Seconds equivalent to 1% Max MP, Cooldown 45 Minutes.
Master Skill - Scale Armor LV 0 (0/25)
Passives:
the Protection (High)
Defense and High Mind.
the Braveheart
Facing more than two enemies would gain 50% Damage Reduction.
Arts:
the Vengeance
Returns 40% Damage received by the user to Target, Cooldown 30 Minutes.
Master Skill - Master Cooking LV 0 (0/25)
- Recipe (High)
Recipes learned: 80/160
buff Food - Buff
Cuisine made will get a Buff increase of 10% every 8 Cuisines.
Arts:
- Instant Cooking
Instant cooking by reducing its quality by as much as 1 level, consuming MP.
In just an instant, Yuno had spent 1200 EXP. He combined Advance Enhance Intelligence and Advance Enhance Dexterity to turn it into a Master Skill - Consistent for 150 EXP. While the rest if summed up will be 1200 EXP.
"I was relieved to decide to hoard EXP instead of scattering them," said Yuno who realized how important the EXP in RYLO was.