
Stretching out my tired body, I tried not to think about anything and just tried to relax my body and mind.
"The land is the best."
Well, I said like a lazy person. I'm not a slacker, okay? I'm just tired. Only a lazy person would say that? Maybe it's just your feelings.
"I'll be logged in in in 1 hour."
The speed of time in EFO is six times the normal time, so approximately 23 hours there is equal to 4 hours here.
Alright. I just eat and rest my body. The computer was completely untouched, at most, it would still be crowded for the Vampire Conquest Quest if I entered the forum huh.
As midday approached 10 p.m., I who enjoyed the view of the moon from behind the window finally entered the room and logged back in. When I entered the game, it was morning. Withdrawing the Quest details, I saw that there was 17 hours and 41 minutes left before the success was assessed.
"Yes, it's time to look at the results of the previous battle."
Even if the drop item is not collected all, but the value of the experience is generated. Both passive and active must be great.
The value of passive experience is the value of experience gained by repeating actions from related Skills. Yes, this is the basic leveling method of EFO. While the value of active experience is the experience gained from killing both monsters, Dwellers, and PK.
The amount gained from both of them rose with the strength of the opponent. Well, it's like when you've been an expert at playing the ball and have to look for stronger opponents to develop. So, the two go hand in hand.
The value of the active experience itself became a kind of invisible currency that could be spent to increase the level of the Skill. Yes, although the amount of improvement brought in overall is lower than passive experience.
After all, not everyone likes to practice the game skills and skills of players together.This is aimed at it, because basically the game is for swimming-happy right? If not enjoyed what is the point?
In other words, it is a special right of the player. As for the Residents, it seemed like they had their own special rights.
I myself am the type who wants to be able to use a Skill properly. So, I will only increase the level of the Skill that I know for sure how to use it.
I opened the status panel. Focus on the Skill column and click on it.
[Skill :
Experience Points: 322
Potential Points: 8
[Bloodsucking (Lt. 14)] Up!
[Magic Talent (Lv. 19)] Up!
[Linguistics (Lv. 0)]
[Physical Strength (Lv. 17)] Up!
[Increase Healing (Lv. 14)] Up!
[Night Vision (Lv. 7)] Up!
[Mana Power (Lv. 23)] Up!
[Enhancement Spells (Lv. 9)] Up!
[Basic Magic Mastery (Lv. 18)] Up!
[Basic Appraisal (Lv. 10)] Up!
(Open/Close)
Ex-Skill :
[Primal Curses: Decomposition] New!
(Open/Close)]
"Eh?"
What appeared before my eyes confused me.
Yes, Potential Points, it seems like it's the official name of EFO from what is commonly called Skill Points in other games. Is it possible to distinguish it by an abbreviation for Stamina Points (SP)?
The Megaera? He is ... something that is almost useless in teaching?
Even so, my confusion is not because of that. Nor was it due to the massive rapture on the Skill level, with the previous difficulty, if I did not get a decent reward I would sulk. But ...
"... Why is the value of my experience diminished?"
Well, if I don't remember wrongly, the giant rat that I defeated just gave me 3,000 experience values. Then why now it has become only in the range of 300 points?
"Something that recently may have caused that to happen ..." I thought for a moment before coming to the only possible suspect. "... Primal Curses & Decomposition."
My mouth feels a little sour despite not eating anything. Yes, since seeing that Skill, who had directly touched the authority of the system and had not consumed any value in the panel I had indeed been suspicious.
"Let's make sure a little."
I made a fog ball of mana, it spun because of the habits I built. Staring fixedly at the panel, I gave Primal Curses & Decomposition in it. Then, as I expected, the value of my experience fell by about 10 per second.
I tried a few other things. Searching for monsters, I killed him to gain experience value and that I got normally. However, when I kill only with Primal Curse & Decomposition, the value of active experience is simply not what I get.
Then, if I kill monsters not only using Primal Curse & Decomposition, but also with other attacks. Yes, the value of the experience back is obtained even though it is greatly reduced.
Then, what happens if I use it without seeing the value of experience? It becomes minus, in other words, yes ... INVALIDATE EXPERIENCE!
If you think I'll be able to use it without worrying about experience, you're wrong. My intuition tells me to never try that, in EFO where the MP value is close to 0 only there is a negative condition, it is not difficult to imagine there will be special circumstances if I do that.
Now it may not be because it just touched - 2 points, but do not try it. Even if I'm curious I'm still sane and don't want to try something that's obviously dangerous.
And yes, for sure it would be very scary because what it involves is the most basic part of the system.
"Somehow I feel like I'm going one step back three steps" I said, thinking that would explain why the experience of killing Augusta, some of the occupants and players I didn't get at all. "Let's lock this skill or I won't be able to complete the Megaera Quest. Only use it when I really need it most."
It was really unexpected. Although I had expected there would be a cost, but using the value of experience as that cost.
"Yes, take the bright side. At least with that I have known something before I fell asleep because of the power of the Primal Curses."
It would really be a time bomb if left alone without knowing it. This made me remember a saying, 'no miracles are really free'.
Moreover, what I used was not a miracle, it was a Curse.
"Yes, that way, for today I will recover the value of my experience."
It was the most powerful way to raise a Skill level and spend time.
For whatever items I get from Augusta, I'll check it out after the heat drops. It's not funny if someone sees me with August's body. Well, I didn't get any experience from him, so I expected a lot on the items that fell.
I walked to find the monster again. Oh, by the way it looks like I saw some new Title. Didn't I realize that notice that it appeared when I closed that function earlier, huh?
Better, let's check it all out.
[Invaders
Ambition is the catalyst of progress! Forward, breaking them down even if it was to mess with many parties during the progress happening was worth it. Increases the resulting damage (10%)]
[Shadow General's
The shadow is your place. White or black does not matter, it just expands the options that can be used. No one needs to know you, suffice the end result as proof of presence. The charm is slightly increased (low) while the mystery is increased (medium)]
Yes, those are two very good Titles. The effect produced is quite large.
The Invader was obviously because I messed up the assault by the Houra City troops. While the Shadow General may be because I tried to manage the course of the battle like I secretly wanted. It also has a cool name, but unfortunately it can't be installed. Maybe it's the result of the word 'no one needs to know you'? Well, not a bad thing at the end.
"The problem is ...." I looked at the last Title I got and sighed.
[Little Monstrosity]
Just seeing his name I feel bad. Yes, better value immediately. "Appraise."
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