PFM: LEGACY

PFM: LEGACY
Ep. 31 Wars Start and Wait for Opportunities



"It won't be easy." Ali says.


"Right, but on our side there are dozens of thousands of level 4 and 5 warriors. The goblin troop was like an egg thrown to the rocks." Rain replied.


"I mean, the goblin formation looks solid. It will be hard for us to get a chance. But let's see, maybe something interesting will happen."


Rain just kept hearing it.


Five minutes later, the goblins and the infantry were facing each other. Their distance is only 200 meters.


Nero was on a large black horse among the core troops smiling at the formation of the goblins. "Interesting, little monsters like you can line up neatly."


Nero then raised his right hand. Instantly the drums of war were anchored to break the tension. His voice was so loud that it shook the sky.


From the direction of the goblin then came the sound of another war drum. The tone is different from the drums of infantry troops, more regular. After that, the goblin army started to move


"They started moving, not fast."Sakuya said beside Ali.


The players around Ali heard carefully.


After the distance between the troops entered a distance of 100 meters, the war drums of the goblin troops were pounded with a faster rhythm. The goblins shouted and ran towards the infantry.


Nero then raised his right hand again, this time his index finger pointed at the sky. Seeing that signal, the rhythm of the war drums changed.


The soldiers in the core army at the back then took the bow, they pulled the bowstring, the arrows facing 45 degrees towards the goblins. The players who did not know the military cue could only follow. They drew their bows with filled arrows.


As the goblins entered the distance of 50 meters, Nero swung his right hand forward. After that, the infantry fighting stopped. The soldiers then released their arrows. The players responded late, but still released their arrows. Some of them even used the arrow rain skill.


The rain of arrows then covered the goblin army, some goblins fell down. The goblins that fell down then trampled on the goblins behind him. The goblin formation started to go awry.


The soldiers and players carrying bows continued to rain down on the goblins running towards the infantry troops. Up to 5 meters away, Nero raised his clenched right hand and shouted,


"Kill them!"


The soldiers and players then shouted, "kill them!"


Although they were screaming, they did not move from their position. They were preparing to receive the goblin's attack.


Various kinds of skills are then done by goblins, continuous stabs, power slash, fast strike, and other similar skills. But the soldiers in the core army did not budge. They simultaneously used the Roar skill.


Then a strange occurrence was seen, the goblins in the very front layer were like losing consciousness, sliding with their faces first into the shield formation of the soldiers due to the momentum as they ran. The soldiers then attacked with a series of goblins that lost control of their bodies.


This happened because the priority of the soldiers was too high. With an average of level 4 to 5, each warrior skill would 100% give an abnormal status to the goblins, as the goblins were only level 2. And the effect given by the Roar skill was to undo the enemy skill at a distance of 10 meters and cause an abnormal status to be stunned on the enemy.


There were still many goblins that were in stunned condition within 10 meters of the warrior ranks. But the soldiers in front did not move. Precisely from behind them, flying skills such as ice ball, ice arrow, fire ball, and other similar skills. The spirit-type soldiers finally got a chance.


But it did not frighten the goblins, they blindly ran through the formation, not giving the soldiers any cooldown time.


That said, the Infantry core army dominated on the first clash with the goblins. Hundreds of goblins died in that clash. Only a few elite goblins were able to provide a little resistance.


Different circumstances were experienced in both wings of the infantry.


Actually the strength of the goblins and the players is balanced. Although the majority of the players had level 1, by attributes, they were not too far behind with the goblins.


The goblin base stats are only 25. At level 2, goblins only had 50 total stats. Compared to the base stats of Player 40, the difference of 10 stats was not really influential.


But that only applies to stats. In reality, goblins that have 2 skills and 2 priorities can give difficulty to level 1 players.


Fortunately the composition of the player type is more diverse than goblins. Aided by healers, players who stay in front can survive. Spirit-type players who use skills such as ice ball, ice arrow, fire ball, and other similar skills also help attack, thus killing goblins faster.


Even so, the small size of the goblin, allows two goblins to attack one player who survives. Little by little, players are also killed. Moreover, elite goblins with them, increasingly pressing the players on the wings of the troops.But it has not been able to provide much advantage for the goblin troops.


On the goblin side, since there were not many shaman goblins they had, this unit had not been widely functionalized. They waited for less enemies, before the shaman goblins acted more. Only once did the shaman goblins have a heal to help the injured elite goblins or catapult ice ball skills into the ranks of the infantry. However limited they are, they wait for the right time.


But goblin slinger can play a role. When they were 50 meters away from the infantry, they threw small stones at the enemy. But their accuracy is pathetic, many of the stones hit the goblins in the front row. But the majority remained regarding the soldiers and players, thus wounding them. The archers in the infantry did not stand still. They showered the goblins with arrows.


The equestrian players began to disrupt both wings of the goblin army 15 minutes after the start of the clash of the two forces. They lunged a few meters into the wings of the goblin army before exiting again. Their attacks did little to inflict damage on the goblin wing army formation. The goblins even managed to destroy several groups of player cavalry.


"Ali, until when do we wait. Look, another group of cavalry is starting to move." Farid urged Ali. He felt impatient to attack the goblins. It had been 15 minutes they waited, Farid began to be annoyed with Ali's silence.


"Please, the timing is not right. You heard Sakuya's explanation yourself. The goblins were still on guard. Even some cavalry groups of players had already been destroyed." Ali tried to calm Farid who had been urging him.


Ali actually began to think of attacking the wings of the goblin army. He was also a bit impatient. But the logic still stops him.


'what does it mean to earn some contribution points, if the risk is the destruction of the army?' Ali thought.


"No. It's not time yet." Ali's reply was firm. Ali felt there was no point in explaining at length. They all heard every report of Sakuya. If it could not convince them, then an additional explanation from him would not be heard by them.


The players who actually feel frustrated do not dare to argue anymore. They did not want to ruin the relationship that had already begun to exist between them and Frozen Anvil. They once again had to listen to Ali's decision.


But Ali knows he can't hold back their will forever. He has not been able to prove the truth of his verdict.


Ali is grateful that no member of Frozen Anvil questioned his decision. If there is one Frozen Anvil member who shows an attitude of disagreement with his decision, he knows his resignation as captain while team 2 will be destroyed in the eyes of other players.


She was actually afraid that Dino would become impatient. But after a few times seeing his expression, Ali calmed down.


Dino who is usually vocal this time is very calm. Ali even wondered how this child could become quiet. This is opposite to his explosive and impatient character. Dino, who most often criticized and teased Ron when Ron was leading the team, now speaks a thousand languages.


Dino was impatient, too. But Dino knew Ali was a stubborn boy. If Ali decides to wait, there is no point in arguing. Dino also knows Ali's abilities. When playing Arena several times, how many times could Dino beat Ali? Never once.


Perhaps many people were arguing that this was because of their profession, the Ice Elementalist had naturally defeated the Light Guardian. As the Ice Elementalists kitting the Light Guardian, sooner or later the Light Guardian will lose. The point was, if the Ice Elementalist was patient and stable enough then 80% of him would defeat the Light Guardian.


But Dino knows the advantages of Ali is not located in a style of play that prioritizes stability. Dino finds out Ali is not stable but stubborn. He would wait if he had to wait, but if he saw just one chance, then he would attack his opponent brutally, giving no chance for his opponent at all, even to breathe. Dino was even more afraid of Ali than Ron because of Ali's aggressiveness.


Now that there were people who doubted Ali, Dino wanted to laugh.


'You don't know Ali's ferocity yet if given the chance, if you do, then you'll be ashamed to doubt Ali.'


The balanced state of war between the two forces lasted for 20 minutes. Victims fell on both sides. From the goblin side, about 30,000 goblins had died. The majority of them died in the hands of the Infantry's core troops. On the infantry side of the squad and the player's cavalry, a total of 15,000 people were killed. All are players. The goblins had yet to be able to injure the formation of the core army.


The Infantry's core army was like a mountain, extremely stable. Tiringly they carried out the routine, the front warriors used the Roar to undo the attacking skill and cause the status to stunned at 10 meters around them. The spirit-type warriors then helped them finish off the enemy. Soldier healer will restore the HP of soldiers who are below 50%.


The goblins, although very disciplined, became frustrated when attacking them. They no longer put too much pressure on the core troops, little by little their pressure was centered on the wings of the troops.


The players increasingly felt the pressure on them was too heavy. More and more stones were pouring down on them. The injured elite goblins were getting more and more heals. This makes them more frustrated.


Ten minutes later, the defense on the left flank of the player began to show weakness. They were pushed back and their ranks began to retreat. This is because the shaman goblins began to attack the left wing with attack skills such as ice ball. The ice balls hit the shield of the players causing an explosion that not only injured the player but also the players around him.


The greater AoE (area of effect) skill Ice Rain and Ice spike occasionally rained down and injured the players' feet with a radius of 10 meters, further complicating the players. These two Skills were performed by Merton, he did not want the Infantry core troops to know of its existence, therefore he only attacked once. The target of the attack was not fixed. He waited for a more mature state, to destroy the left wing of his enemy in one massive attack.


Nero did see the condition of both wings begin to be depressed, therefore he began to send reinforcements to reduce the pressure on both wings, so he began to send reinforcements to reduce the pressure on both wings, especially the soldiers who have AoE Massive Heal skills that can raise the HP of troops within a radius of 5 meters and Cure that can eliminate abnormal status on the target.


This was the best thing he could do, apart from increasing the pressure on the goblin core army with the use of AoE attack skill on the goblins.


Nero was more alert, as he did not yet know the position of Merton the leader of the goblins. But his efforts did not succeed in attracting Merton's attention.


The intensity of the goblin's attacks on the Infantry's core forces began to slow down. This was due to the AoE attack of spirit-type troops and massive archers forcing the goblins to relax the attack.


Seeing that the core forces did not inflict much damage on the goblin troops that loosened their attacks, Nero ended his massive assault.


Nero frowned, he knew the goblins were up to something, so he ordered his aides to take a more detailed look at the conditions on both wings of the army. But of course this will take a long time. With the deadlock state of war, only this action could he do.


Nero could not see Merton's stratagem, not that Ali could not see. Hearing the situation Sakuya reported, she smiled.


Actually, he's pretty frustrated these 30 minutes. Many players urged him to attack immediately. But Ali still stubbornly refused, because circumstances have not allowed.


More and more insistence came from Rain and Farid. They urged because they saw the cavalry of other players still disturbing the wings of the goblin troops, although still not too deep in the last 30 minutes. The other cavalry group's contribution harvest had already far left them.


Seeing Ali's smile, the players felt their waiting time was coming to an end. The impatient Farid asked, "Are we going to attack?"


Ali nodded, "right, it's time. But we have to turn far.


Sakuya told Kuro to deploy her shadow clone to search for any scouts from the goblin troop on the left and back of the goblin troop. Make sure all the scouts are found.


Ratih and Fiona you two split up to ambush every scout. Work with Kuro's shadow clone to find them.


Make sure our movements are not detected by the goblins.


It's time we took part in this war. YOU READY?"


"READY.." The whole party shouted.