
EPISODE 3 ADJUSTMENT
They arrived in London at 08:20 PM local time. After an exhausting journey, they had finally reached a house they would live in while in London. Since they only wanted to stay in the house, they asked their parents not to send anyone to follow them. They like freedom. To that end, they should be able to reassure their parents, saying that they will always take care of themselves and will not do anything that violates norms and ethics. These words are like a promise they cannot break. As Indonesian citizens, of course they are very concerned about norms and ethics, both in speaking and behaving.
After arriving at a new home, of course they can not immediately relax as usual. They have to tidy up and arrange their things.
“I want a room over there.” Said Fimela in an indisputable tone. “No! That's my room.” Exclaimed Arora who did not want to give up. “Once, you guys please argue. I'll occupy that room.” Chemira said while pointing to a room in the corner of the house. Then, he immediately brought his belongings to the room.
Arora and Fimela did not comment on Chemira's remarks, they were busy with their competition. “I'm more suitable to stay in that room. You're in that room only.” Fimela said, pointing to a room facing the Chemira room.
“No, I don't want to. You're the only one who lives in that room. After all all the rooms here are the same, no one fits you and no match for me.” Arora turned her face away, she was about to head to the room she wanted. But, there was a tiny hand that suddenly held him back. “If you think all the rooms here are the same. Why don't you just give up and let me stay in this room?” Fimela said as if to challenge Arora. “I want to stay in this room, why should I give up?” Said Arora who replied to the challenge from Fimela. “Not you want to stay in this room, I also want.” Reply Fimela.
Chemira, who was used to mediating when Fimela and Arora were arguing, could not help but interfere. “Already, already. You want our neighbors to be distracted by your voices at night like this, don't you?” Said Chemira who finally decided to interfere. “But, I want to stay in this roomi.” Fimela said with a clear face, as if she was complaining to her sister. “Now this is it, we will use the game method ‘Suwit Japan’*?. The winner will stay in this room.” Chemira said trying to find the best way out to solve the problems of her two best friends.
Arora and Fimela agree with Chemira's proposal. They took a ready position with his worthy horses someone who was ready to fight. “Don't blame you if you lose.” Say Fimela with high confidence. “Heh, not necessarily you will win, do not be too quick to feel happy.” Arora to chimed in Fimela's words. “Are you sure you'll win from me?” Fimela's words were accompanied by a grin on her face. “Of course. Don't cry if you lose.” Said Arora with mocking intent that was not covered up. Before things got more complicated, Chemira decided to settle this as soon as possible. “Already. Now we start, three... two... one!”
After hearing the cue from Chemira, they immediately started the game. Arora ‘gusting’, Fimela ‘bat’ . “Yay, I won!” Fimela exclaimed with excitement. “Well, because of Fimela who won, Arora you gave up. We agreed at the beginning.” Chemira said firmly. “Alright, I relented. You can occupy this room.” Said Arora with a grim expression. “Already, don't argue anymore. Fimela, Arora, you tidy up your things. After that, gather in the dining room. We eat together, I also want to talk to you guys about something.” Connect Chemira. “Good.” Fimela and Arora answered.
After tidying things up, Fimela and Arora went down the stairs together and found that dinner was ready to be arranged neatly on the dining table. “You prepared all this?” Ask Arora. “Who do you think is it again?” Chemira answered briefly. “I just want to make small talk. No need for anything.” Said Arora who then took place in one of the seats available there.
After finishing dinner, they gathered in the living room. They also entered a more serious atmosphere than before. “What do you want to talk about? Is this about the program?” Ask Fimela. “Yes, I want to talk about program.” Answer Chemira. “Only about the program? You must have something else to talk about besides the.” program And it turns out Arora's guess is not wrong. “Yes, you're right Arora. I do have something else I want to say.” Chemira's reply confirmed Arora's conjecture.
Tok tok... “Excuse.”
Hearing that someone was knocking on the front door, the three of them's attention was distracted by the door. Arora and Fimela were a little shocked, as they did not expect that there would be someone visiting this late. But not with Chemira, he had expected that someone would come. “Come.” Chemira gave her permission.
Shortly after, the door opened. A woman wearing simple and inconspicuous clothes walked in. “White? What are you doing here?” Ask Fimela to the woman. “I called him here. He told me he found new information. I've read the file in outline, and I'm sure that you'll be interested in the information that White brings this time.” Connect Chemira. “Iya, Miss. I brought you a new piece of information.” White immediately gave a map containing various files to Fimela. “Open up, and let me know what you think of that information.” Chemira.
It took a while for Arora and Fimela to digest all the information they had obtained. Then, Arora decided to speak up. “This is what you want to talk about?” Ask Arora. “Yes, how do you think about that?” Chemira answered while putting a grin on her face.
“Before, I really had to praise someone.” Fimela. He walked closer to White. “I have to praise you this time White. Good work.” Said Fimela while patting White on the shoulder. “Thank you, Miss.” Answer with a smile on his face. “The information you brought this time is really very useful. I'm very satisfied. Don't you think so too, Arora?” Celtap Fimela. “Of course, I'm very satisfied. Good work, White.” Arora praised White.
Note :
*Japanese Suwit (paper-stone-scissors) --> is a simple hand game. These games are usually used for random selection, such as the sequence of the toss of coins, dice, and others. Among Indonesian children, scissor-paper-stone game is often known as ‘Suwit Japan’.